Thursday, February 14, 2013

Dev-C++ 5.4.0, 5.4.1 RC1 released

It's time for a new series, 5.4 this time. The biggest changes are the inclusion of TDM-GCC 4.7.1 (you can still download the old 4.6.1 one from SourceForge), drastically reduced startup time, and improved code completion. Oh, and F3 is back.




Changes - Version 5.4.0 - 14 Februari 2013
  • The console pauser will now provide more detailed information when it decides not to work.
  • Startup time has been reduced by an order of magnitude.
  • The class browser now redraws at least numvisibleitems times faster.
  • "Search Again" (F3) is back from the dead.
  • The toolbars now do not get cut off on restart after about the 800th horizontal pixel.
  • The tip of the day form now does not show up anymore when opening files (again).
  • Gutter auto sizing now takes folding into account.
  • Files that aren't highlighted are now loaded much faster.
  • Added a few hardcoded labels to the lang tables.
  • Reworked the Window List form.
  • Fixed some set management issues in the Compiler Options form.
  • Slightly reduced compilation overhead of the IDE shell around GCC.
  • Reduced memory usage.
  • Exporting editors to HTML now provides a perfect copy of the color scheme.
  • Fixed a memory leak in the Tools window.
  • Updated Chinese, Chinese (TW) and Japanese translations.
  • Added an example save file name to Editor Options >> Autosave.
  • More bug fixes and feature additions here and there.
  • One can now refresh the current cache contents.
  • Improved array evaluating under mouse when debugging.
  • Fixed a bug that emerged in code folding and improved its performance thanks to that.
  • Redesigned the code tooltip and code completion: they now support (M)I and multiple levels of parent->member structures.
  • The class browser now supports multiple inheritance.
  • Many more bugfixes here and there.



Important notices
  • For ultimate portable programming, please keep using devcppPortable.exe located in the installation folder of the portable version. This launcher will tell Dev-C++ to save its configuration files in the same folder as the executable.
  • If you're getting 'Unsupported compression method' errors when extracting the portable version, please update your archiving program. The archive uses LMZA2 compression, which was added to WinRAR 3.91 and 7zip 9.04 somwhere in 2009. The latter is just as free as Dev-C++, so nothing is holding you back to extract it.



Download
  • The setup which includes MinGW32 4.7.2 can be downloaded here (25MB).
  • The setup which includes TDM-GCC x64 4.7.1 can be downloaded here (44MB).
  • The setup which does not include a compiler can be downloaded here (2MB).
  • The portable version which includes MinGW32 4.7.2 can be downloaded here (17MB).
  • The portable version which includes TDM-GCC x64 4.7.1 can be downloaded here (32MB).
  • The portable version which does not include a compiler can be downloaded here (2MB).
  • Separate compilers can be downloaded here.
  • Lastly, the source code can be found here (1MB).

All editions can run on 32-bit Windows.

All Dev-C++ editions can be updated using the No Compiler setups/zips.



Release Candidate 1 of the next version

The 5.4.1 RC1 update can be found here. Its source code can be found here.

Changes - Version 5.4.1 RC1 - 23 Februari 2013
  • When accidentally clearing the code completion list, one is now given a second wind before the list is hidden.
  • Fixed an out of bounds error in the code completion code.
  • Fixed an error that caused crashes in Compiler Options >> Settings under Windows 2000 (and older).
  • Typedef structs now get formatted as "struct Foo" instead of "structFoo" in mouseover hints.
  • The debugger now preserves the current working directory when running programs.
  • Redesigned the compiler output formatter code, which now uses half the amount of code.
  • The mouseover tooltip now shows scope information too.



Choosing between 32bit and 64bit
  • The 64bit compiler will fully work op 32bit computers.
  • The 64bit compiler can do everything the 32bit compiler can, including creating 32bit executables.
  • The 64bit compiler can do stuff the 32bit compiler can't, like creating 64bit executables. It also comes with a lot more headers and libraries.
  • There is no single reason to download the 32bit version except for maybe file size, marginally longer compiling time, or in case you have to use that specific compiler for any reason (regression problems for example).
Compiling for 32bit using TDM-GCC x64
  • To force 32bit on all new projects and non-project compiles, go to Tools >> Compiler Options and select the 'TDM-GCC 32bit' profile. This profile will use the -m32 flag and use lib32 by default.
  • To force 32bit on already created projects, go to Project >> Project Options >> Compiler and select the 'TDM-GCC 32bit' compiler profile.

Monday, December 31, 2012

Dev-C++ 5.3.0.4, 5.3.1 RC3 released

As usual, it's time for another pile of fixes for the 5.3 branch.




Changes - Version 5.3.0.4 - 31 December 2012
  • The class browser now always differentiates between private and public members.
  • Fixed the "String not found" messagebox appearing behind the find form.
  • Greatly enhanced the autosave feature. It can now save timestamps and filter by project too.
  • Reduced flicker when closing editors.
  • Added tcc files to the highlighting list.
  • Fixed some rare folding bugs, and improved their performance a bit.
  • When using Goto line or any other function that changes the current line, folds will be uncollapsed to make the destination line visible now.
  • Evaluate and GDB input edit controls now do not cut off the selection when autocompleting.
  • Double clicking on a find result now correctly shows the find result at the top line (instead of one line above that).
  • Errors now have more priority than warnings (which have more priority than other messages) when changing focus to a compilation issue.
  • Swap Header/Source now opens complementary files in a tab right next to the current file.
  • Translations in Goto function will now always fit.
  • Compile Log now shows a final warning count too.
  • Fixed the function tooltip highlighting wrong arguments when putting a space before (.
  • When renaming project files, you'll be asked before any overwriting takes place.
  • Removed WM_CLOSE handling from the default WinMain snippet. DefWindowProc will handle this.
  • The function parameter tooltip now shows class scope info too.
  • More bug fixes and feature additions here and there.



Important notices
  • For ultimate portable programming, please keep using devcppPortable.exe located in the installation folder of the portable version. This launcher will tell Dev-C++ to save its configuration files in the same folder as the executable.
  • If you're getting 'Unsupported compression method' errors when extracting the portable version, please update your archiving program. The archive uses LMZA2 compression, which was added to WinRAR 3.91 and 7zip 9.04 somwhere in 2009. The latter is just as free as Dev-C++, so nothing is holding you back to extract it.



Download
  • The setup which includes MinGW32 4.7.0 can be downloaded here (25MB).
  • The setup which includes TDM-GCC x64 4.6.1 can be downloaded here (35MB).
  • The setup which does not include a compiler can be downloaded here (2MB).
  • The portable version which includes MinGW32 4.7.0 can be downloaded here (15MB).
  • The portable version which includes TDM-GCC x64 4.6.1 can be downloaded here (25MB).
  • The portable version which does not include a compiler can be downloaded here (2MB).
  • Separate compilers can be downloaded here.
  • Lastly, the source code can be found here (1MB).

All editions can run on 32-bit Windows.

All Dev-C++ editions can be updated using the No Compiler setups/zips.



Release Candidate 3 of the next version

The 5.3.1 RC3 update can be found here. Its source code can be found here.

Changes - Version 5.3.1 RC3 - 9 Februari 2013
  • Startup time has been reduced by an order of magnitude.
  • The class browser now redraws at least numvisibleitems times faster.
  • "Search Again" (F3) is back from the dead.
  • The toolbars now do not get cut off on restart after about the 800th horizontal pixel.
  • The tip of the day form now does not show up anymore when opening files (again).
  • Gutter auto sizing now takes folding into account.
  • Files that aren't highlighted are now loaded much faster.
  • Added a few hardcoded labels to the lang tables.
  • Reworked the Window List form.
  • Fixed some set management issues in the Compiler Options form.
  • Slightly reduced compilation overhead of the IDE shell around GCC.
  • Reduced memory usage.
  • Exporting editors to HTML now provides a perfect copy of the color scheme.
  • Fixed a memory leak in the Tools window.
  • Updated chinese (TW) translations.
  • Added an example save file name to Editor Options >> Autosave.
  • More bug fixes and feature additions here and there.



Choosing between 32bit and 64bit
  • The 64bit compiler will also run op 32bit computers. Not problem at all.
  • The 64bit compiler can do everything the 32bit compiler can, including creating standard 32bit executables.
  • The 64bit compiler can do stuff the 32bit compiler can't, like creating 64bit executables. It also comes with a lot more headers and libraries.
  • There is no single reason to download the 32bit version except for maybe file size, marginally longer compiling time, or in case you have to use that specific compiler for any reason (regression problems for example).
Compiling for 32bit using TDM-GCC x64
  • To force 32bit on all new projects and non-project compiles, go to Tools >> Compiler Options and select the 'TDM-GCC 32bit' profile. This profile will use the -m32 flag and use lib32 by default.
  • To force 32bit on already created projects, go to Project >> Project Options >> Compiler and select the 'TDM-GCC 32bit' compiler profile.

Monday, November 12, 2012

Dev-C++ 5.3.0.3 released

Here come some more fixes for the 5.3 version, but this time including quite a few performance improvements.




Changes - Version 5.3.0.3 - 11 November 2012
  • Fixed really long watch variables being cut off sometimes.
  • Fixed the goto line form playing a beep when hitting enter.
  • Fixed an infinite loop bug when parsing inheritance.
  • The tip of the day window is now focused on startup, making hiding it using the keyboard easier.
  • The C++ parser now understands what to do with <cxxx> includes: parse <xxx.h> instead.
  • Simple replacing ("Replace") now correctly replaces matches by the replacement text instead of nothing.
  • Dev-C++ will now show a nice warning dialog about incompatible caches instead of throwing exceptions.
  • Startup time has been improved by as much as 20%.
  • Code completion now properly shows all global functions again.
  • Project closing is done instantly now when using 'Scan global includes'.
  • The function tooltip now also shows constructors and destructors.
  • Added a button to Compiler Options that will autodetect compilers.
  • Updated chinese (TW) translations.
  • CPU window now opens up 50% faster after a signal is received during debugging.
  • More bug fixes here and there.



Important notices
  • For ultimate portable programming, please launch devcppPortable.exe located in the installation folder of the portable version. This launcher will tell Dev-C++ to save its configuration files in the same folder as the executable.
  • If you're getting 'Unsupported compression method' errors when extracting the portable version, please update your archiving program. The archive uses LMZA2 compression, which was added to WinRAR 3.91 and 7zip 9.04 somwhere in 2009. The latter is just as free as Dev-C++, so nothing is holding you back to extract it.



Download
  • The setup which includes MinGW32 4.7.0 can be downloaded here (25MB).
  • The setup which includes TDM-GCC x64 4.6.1 can be downloaded here (35MB).
  • The setup which does not include a compiler can be downloaded here (2MB).
  • The portable version which includes MinGW32 4.7.0 can be downloaded here (15MB).
  • The portable version which includes TDM-GCC x64 4.6.1 can be downloaded here (25MB).
  • The portable version which does not include a compiler can be downloaded here (2MB).
  • Separate compilers can be downloaded here.
  • Lastly, the source code can be found here (1MB).

All editions can run on 32-bit Windows.

All Dev-C++ editions can be updated using the No Compiler setups/zips.



Choosing between 32bit and 64bit
  • The 64bit compiler will also run op 32bit computers. Not problem at all.
  • The 64bit compiler can do everything the 32bit compiler can, including creating standard 32bit executables.
  • The 64bit compiler can do stuff the 32bit compiler can't, like creating 64bit executables. It also comes with a lot more headers and libraries.
  • There is no single reason to download the 32bit version except for maybe file size, marginally longer compiling time, or in case you have to use that specific compiler for any reason (regression problems for example).
Compiling for 32bit using TDM-GCC x64
  • To force 32bit on all new projects and non-project compiles, go to Tools >> Compiler Options and select the 'TDM-GCC 32bit' profile. This profile will use the -m32 flag and use lib32 by default.
  • To force 32bit on already created projects, go to Project >> Project Options >> Compiler and select the 'TDM-GCC 32bit' compiler profile.

Wednesday, October 24, 2012

Dev-C++ 5.3.0.2 released

Time for another big fixes pack for the 5.3 version.




Changes - Version 5.3.0.2 - 24 Oktober 2012
  • Fixed error line focus dissapearing when moving focus on the same line.
  • The window caption now shows more information, like the debugging/compiling/executing status.
  • Fixed compilation failing when the compilation progress window is hidden.
  • CPU Window now updates faster.
  • One can now properly use Replace in Files to replace files not yet opened.
  • Upgraded the variable finder.
  • Added a find count to the bottom of the find output list.
  • Debug evaluation now hints the user when it contains old potentially invalid data.
  • When trying to debug, Dev-C++ now suggests to compile, instead of showing an error that the source isn't compiled.
  • Project options are now properly applied when not changing tabs in Project Options >> Compiler.
  • New projects now properly use the global compiler set by default.
  • Added two more themes. Credits go to Andrei Luca.
  • Improved parsing speed somewhat.
  • Improved startup time.
  • Reduced the amount of clicks needed to change compiler options.
  • Fixed numerous debugger bugs, most are related to watch variables.
  • When a signal is received by gdb, Dev-C++ now suggests to open up CPU window.
  • Fixed a lot more bugs.
  • Fixed a bug in the code completion form that prevented the source from being compiled on fresh Delphi IDEs.
  • Fixed an error in the relative path solver, making Dev-C++ fully portable again.



Important notices
  • When you get errors on startup after upgrading, especially when Dev-C++ mentions 'TCppParser.Load', read this before commenting/reporting.
  • This version has GCC built-in instead of being an aditional package. It also contains, among others, D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.
  • For ultimate portable programming, please launch devcppPortable.exe located in the installation folder of the portable version. This launcher will tell Dev-C++ to save its configuration files in the same folder as the executable.
  • If you're getting 'Unsupported compression method' errors when extracting the portable version, please update your archiving program. The archive uses LMZA2 compression, which was added to WinRAR 3.91 and 7zip 9.04 somwhere in 2009. The latter is just as free as Dev-C++, so nothing is holding you back to extract it.



Download
  • The setup which includes MinGW32 4.7.0 can be downloaded here (25MB).
  • The setup which includes TDM-GCC x64 4.6.1 can be downloaded here (35MB).
  • The setup which does not include a compiler can be downloaded here (2MB).
  • The portable version which includes MinGW32 4.7.0 can be downloaded here (15MB).
  • The portable version which includes TDM-GCC x64 4.6.1 can be downloaded here (25MB).
  • The portable version which does not include a compiler can be downloaded here (2MB).
  • Separate compilers can be downloaded here.
  • Lastly, the source code can be found here (1MB).

All editions can run on 32-bit Windows.

All Dev-C++ editions can be updated using the No Compiler setups/zips.



Choosing between 32bit and 64bit
  • The 64bit compiler will also run op 32bit computers. Not problem at all.
  • The 64bit compiler can do everything the 32bit compiler can, including creating standard 32bit executables.
  • The 64bit compiler can do stuff the 32bit compiler can't, like creating 64bit executables. It also comes with a lot more headers and libraries.
  • There is no single reason to download the 32bit version except for maybe file size, marginally longer compiling time, or in case you have to use that specific compiler for any reason (regression problems for example).
Compiling for 32bit using TDM-GCC x64
  • To force 32bit on all new projects and non-project compiles, go to Tools >> Compiler Options and select the 'TDM-GCC 32bit' profile. This profile will pass -m32 and use lib32 by default.
  • To force 32bit on already created projects, go to Project >> Project Options >> Compiler and select the 'TDM-GCC 32bit' compiler profile.

Tuesday, October 2, 2012

Dev-C++ 5.3.0.1 released



Changes - Version 5.3.0.1 - 2 Oktober 2012
  • Searching is now done forward instead of backward by default
  • Search history is remembered while Dev-C++ is opened instead of while the find window is opened.
  • Fixed a bug in CPU window that causes Dev-C++ to consume an infinite amount of memory
  • Dev-C++ now checks if there are any compilers installed before attempting to use them, avoiding crashes.
  • One can now view project information like total lines in the File Properties window.
  • Rewritten the code that reads profiling output, drastically reducing flicker.
  • One can now use copy in the file properties form.



Important notices
  • This version has GCC built-in instead of being an aditional package. It also contains, among others, D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.
  • For ultimate portable programming, please launch devcppPortable.exe located in the installation folder of the portable version. This launcher will tell Dev-C++ to save its configuration files in the same folder as the executable.
  • If you're getting 'Unsupported compression method' errors when extracting the portable version, please update your archiving program. The archive uses LMZA2 compression, which was added to WinRAR 3.91 and 7zip 9.04 somwhere in 2009. The latter is just as free as Dev-C++, so nothing is holding you back to extract it.



Download
  • The setup which includes MinGW32 4.7.0 can be downloaded here (25MB).
  • The setup which includes TDM-GCC x64 4.6.1 can be downloaded here (35MB).
  • The setup which does not include a compiler can be downloaded here (2MB).
  • The portable version which includes MinGW32 4.7.0 can be downloaded here (15MB).
  • The portable version which includes TDM-GCC x64 4.6.1 can be downloaded here (25MB).
  • The portable version which does not include a compiler can be downloaded here (2MB).
  • Separate compilers can be downloaded here.
  • Lastly, the source code can be found here (1MB).

All editions can run on 32-bit Windows.

All Dev-C++ editions can be updated using the No Compiler setups/zips.



RC update
The 5.3.0.2 RC2 update can be found here. Its source code can be found here.



Choosing between 32bit and 64bit
  • The 64bit compiler will also run op 32bit computers. Not problem at all.
  • The 64bit compiler can do everything the 32bit compiler can, including creating standard 32bit executables.
  • The 64bit compiler can do stuff the 32bit compiler can't, like creating 64bit executables. It also comes with a lot more headers and libraries.
  • There is no single reason to download the 32bit version except for maybe file size, marginally longer compiling time, or in case you have to use that specific compiler for any reason (regression problems for example).
Compiling for 32bit using TDM-GCC x64
  • To force 32bit on all new projects and non-project compiles, go to Tools >> Compiler Options and select the 'TDM-GCC 32bit' profile. This profile will pass -m32 and use lib32 by default.
  • To force 32bit on already created projects, go to Project >> Project Options >> Compiler and select the 'TDM-GCC 32bit' compiler profile.

Sunday, September 30, 2012

Dev-C++ 5.3.0.0 released

This time, the major improvements are the new debugger interface and the new find window, no doubt. Apart from that, typing in the editor is much more smooth now.




Changes - Version 5.3.0.0 - 30 September 2012
  • Completely rewritten the debugger interface.
  • Completely rewritten the find/replace form.
  • Improved some internal (compiler) data structures, reducing memory usage and potentially improving stability by simplifying code.
  • Improved startup speed, splashscreen is hidden (not even loaded) when startup times are estimated to be very low.
  • Fixed nearly all the memory leaks.
  • Indent guides are now painted faster, reducing flicker.
  • Code completion is now more clear and pops up faster.
  • Color selectors in Editor Options now properly set their own defaults, not those of other controls.
  • Automatic symbol completion and indentation is much faster now.
  • Added OpenMP libraries and tools to TDM-GCC x64.
  • Code folding is updated much faster now.
  • The code parser now understands multiple definitions after the } symbol of structs.
  • Much more performance enhancements in the typing/editing department.
  • Dev-C++ now autodetects compiler versions (using gcc -v) automatically on first startup, instead of assuming versions it shipped with.
  • One can now use Cut/Copy/Paste/... in the find form, incremental search form, CPU form and debug interfaces.
  • Compilers can now be downloaded separately from the SourceForge repository. They will be autodetected at first launch when put next to devcpp.exe.
  • Updated Japanese, Chinese, English and Portuguese translations.
  • Fixed loads of bugs.



Important notices
  • This version has GCC built-in instead of being an aditional package. It also contains, among others, D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.
  • For ultimate portable programming, please launch devcppPortable.exe located in the installation folder of the portable version. This launcher will tell Dev-C++ to save its configuration files in the same folder as the executable.
  • If you're getting 'Unsupported compression method' errors when extracting the portable version, please update your archiving program. The archive uses LMZA2 compression, which was added to WinRAR 3.91 and 7zip 9.04 somwhere in 2009. The latter is just as free as Dev-C++, so nothing is holding you back to extract it.



Download
  • The setup which includes MinGW32 4.7.0 can be downloaded here (25MB).
  • The setup which includes TDM-GCC x64 4.6.1 can be downloaded here (35MB).
  • The setup which does not include a compiler can be downloaded here (2MB).
  • The portable version which includes MinGW32 4.7.0 can be downloaded here (15MB).
  • The portable version which includes TDM-GCC x64 4.6.1 can be downloaded here (25MB).
  • The portable version which does not include a compiler can be downloaded here (2MB).
  • Separate compilers can be downloaded here.
  • Lastly, the source code can be found here (1MB).

All editions can run on 32-bit Windows.

All Dev-C++ editions can be updated using the No Compiler setups/zips.



Choosing between 32bit and 64bit
  • The 64bit compiler will also run op 32bit computers. Not problem at all.
  • The 64bit compiler can do everything the 32bit compiler can, including creating standard 32bit executables.
  • The 64bit compiler can do stuff the 32bit compiler can't, like creating 64bit executables. It also comes with a lot more headers and libraries.
  • There is no single reason to download the 32bit version except for maybe file size, marginally longer compiling time, or in case you have to use that specific compiler for any reason (regression problems for example).
Compiling for 32bit using TDM-GCC x64
  • To force 32bit on all new projects and non-project compiles, go to Tools >> Compiler Options and select the 'TDM-GCC 32bit' profile. This profile will pass -m32 and use lib32 by default.
  • To force 32bit on already created projects, go to Project >> Project Options >> Compiler and select the 'TDM-GCC 32bit' compiler profile.

Saturday, June 23, 2012

Dev-C++ 5.2.0.3 released

Time for another pile of bug fixes. I've also added a few features, like an updated set of built in compiler options and full file path hints when hovering above file tabs.




Changes - Version 5.2.0.3 - 23 Juni 2012
  • Fixed the function argument tip not selecting the function with the right number of arguments first.
  • Fixed that tip showing in various wrong places.
  • Added x86 GDB executables to TDM-GCC x64.
  • Tooltip balloons are now only triggered by words with identifier colors, saving lots of CPU time.
  • Adding watch variables by hovering over words now only adds words with identifier colors.
  • Pressing Alt now does not cause static controls to vanish anymore.
  • This version should scale pictures better on high DPI settings.
  • Moved to a new selection of built in compiler options.
  • Added filename tooltips when hovering above tabs.
  • Closing using the middle mouse button is now only triggered when the mouse is hovering above a tab.
  • Moved to a new selection of built in compiler options.
  • Updated the chinese (TC) translations (by cin.getline).
  • Fixed editor options not applying function tip timer settings properly, causing crashes when typing.
  • Updated the greek translations (by migf1).
  • Various dialogs and buttons are now more spacious, allowing longer translations.
  • Double clicking on errors now always correctly shows the caret.



Important notices
  • This version has GCC built-in instead of being an aditional package. It also contains, among others, D3D9/10/11, GDI, Win32 and OpenGL headers and libraries in that flavor.
  • For ultimate portable programming, please launch devcppPortable.exe located in the installation folder of the portable version. This launcher will tell Dev-C++ to save its configuration files in the same folder as the executable.
  • If you're getting 'Unsupported compression method' errors when extracting the portable version, please update your archiving program. The archive uses LMZA2 compression, which was added to WinRAR 3.91 and 7zip 9.04 somwhere in 2009. The latter is just as free as Dev-C++, so nothing is holding you back to extract it.



Download
  • The setup which includes MinGW32 4.6.2 can be downloaded here (25MB).
  • The setup which includes TDM-GCC x64 4.6.1 can be downloaded here (35MB).
  • The setup which updates only the IDE can be downloaded here (2MB).
  • The portable version which includes MinGW32 4.6.2 can be downloaded here (15MB).
  • The portable version which includes TDM-GCC x64 4.6.1 can be downloaded here (25MB).
  • The portable version which updates only the IDE can be downloaded here (2MB).
  • (New!) Separate compilers can be downloaded here.
  • Lastly, the source code can be found here (1MB).

All editions can run on 32-bit Windows.

All Dev-C++ editions can be updated using the IDE only setups/zips.



RC update
The 5.3 RC10 update can be found here. Its source code can be found here.



Choosing between 32bit and 64bit
  • The 64bit compiler will also run op 32bit computers. Not problem at all.
  • The 64bit compiler can do everything the 32bit compiler can, including creating standard 32bit executables.
  • The 64bit compiler can do stuff the 32bit compiler can't, like creating 64bit executables. It also comes with a lot more headers and libraries.
  • There is no single reason to download the 32bit version except for maybe file size, marginally longer compiling time, or in case you have to use that specific compiler for any reason (regression problems for example).
Compiling for 32bit using TDM-GCC x64
  • To force 32bit on all new projects and non-project compiles, go to Tools >> Compiler Options and select the 'TDM-GCC 32bit' profile. This profile will pass -m32 and use lib32 by default.
  • To force 32bit on already created projects, go to Project >> Project Options >> Compiler and select the 'TDM-GCC 32bit' compiler profile.